Figma UI/UX Complete Bootcamp: Design 5 Job-Ready Projects
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In this Figma bootcamp, students will dive deep into the fundamentals and advanced techniques of mobile app design. Through hands-on projects, they will learn to create high-fidelity UI/UX designs and interactive prototypes for real-world applications. Each project will help build core skills in layout, navigation, user flow, and interactive elements using Figma’s powerful design tools.
Project 1: Ride-Sharing Mobile App
Overview: Design a sleek and functional ride-sharing app, focusing on user-centered interfaces for a seamless ride-booking experience.
Learning Outcomes:
Creating a map interface for user pick-up/drop-off points
Designing a ride booking screen with options for ride types (e.g., standard, luxury, carpool)
Developing ride selection options (vehicle type, fare estimate, time of arrival)
Designing trip options (e.g., scheduling rides, favorite locations)
Building profile pages (user profile, payment methods, trip history)
Prototyping key user flows (booking a ride, selecting a driver, viewing ride details)
Interactive animations for map transitions and route details
Project 2: Shoe Shop E-commerce App
Overview: Build a modern and engaging e-commerce app for a shoe store, focusing on visually appealing product displays and user-friendly navigation.
Learning Outcomes:
Designing a home page with featured products and categories
Creating a bottom navigation bar for easy access to key sections (Home, Categories, Cart, Profile)
Developing a product details page with high-quality images, descriptions, and sizes
Implementing an “Add to Cart” feature with feedback animations
Designing a shopping cart page with options to modify items, apply discounts, and proceed to checkout
Adding animations for interactive prototypes to create a more immersive shopping experience
Prototyping user flows such as adding products to the cart, viewing details, and checking out
Project 3: Chat App UI/UX
Overview: Create a user-friendly and visually appealing chat app, focusing on messaging interfaces, notifications, and user interactions.
Learning Outcomes:
Designing a chat interface with messages, timestamps, and read receipts
Building a contacts list with options to search and start new conversations
Creating user profiles with settings, status updates, and notifications
Developing group chat interfaces with unique designs for multiple participants
Project 4: Music Player Mobile App
Overview: Design a sleek and intuitive music player app interface with album covers, playlist management, and playback controls.
Learning Outcomes:
Designing a home screen with featured playlists, recent tracks, and suggested songs
Building a now-playing screen with album art, playback controls, and song information
Creating a browse and search feature for finding songs, albums, and artists
Adding animated transitions for song changes, shuffle, and playback animations
Prototyping user flows for playing music, navigating playlists, and managing favorites
Types of Prototypes That You Will Learn in This Course:
Discussing the Types of UI Animation.
Destination, Trigger, Action and animation.
Prototype Settings,Testing & Sharing Prototypes.
How On Drag Trigger Works.
How On Click Trigger Works.
How While Hovering Trigger Works.
How After Delay Trigger Works.
Prototype Action-Navigate to and Change to.
Open overlay.
Toggle, Checkbox, Eye off on, radio.
Accordion Prototyping.
Tab Bar Prototyping.
Video interaction Prototyping.
Zooming Hover Prototyping.
Card Carosel Drag animation prototyping.
Sticky Scroll animation.
Range Slider Prototyping.
Text Animation Prototyping.
Notification Effects Prototyping.
animated card effect.
Switch and Toggle Button.
Conditional and set-variable.
Delete Prototyping using set variable.
Hide Show using Boolean.
App Screen Advance Prototyping.
Advance Prototyping Techniques.
Advance prototype using Button Variants.
Animated Slider.
Real Time Typing Keyboard Prototyping.
Key Takeaways from the Bootcamp:
Deep understanding of UI/UX principles for mobile apps
Hands-on experience in interactive prototyping and animations
Best practices in mobile app navigation and user interaction
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7Discuss About Types of UI Animation Part-1Video lesson
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8Destination Trigger Action and Animation Part-2Video lesson
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9Prototype Settings Testing Sharing Prototypes Part-3Video lesson
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10How On Drag Trigger Works Part-4Video lesson
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11How On Click Trigger Works Part-5Video lesson
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12How While Hovering Trigger Works Part-6Video lesson
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13How After Delay Trigger Works Part-7Video lesson
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14Prototype Action-Navigate to and Change to Part-8Video lesson
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15Open Overlay Part-1Video lesson
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16Toggle Checkbox Eye off on Radio Part-2Video lesson
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17Accordion Prototyping Part-3Video lesson
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18Tab Bar Prototyping Part-4Video lesson
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19Video Interaction Prototyping Part-5Video lesson
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20Zooming Hover Prototyping Part-6Video lesson
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21Card Carousel Drag Animation Prototyping Part-7Video lesson
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22Sticky Scroll Animation Part-8Video lesson
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23Range Slider Prototyping Part-9Video lesson
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24Text Animation Prototyping Part-10Video lesson
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25Notification Effects Prototyping Part-11Video lesson
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26Animated Card Effect Part-12Video lesson
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27Switch and Toggle Button Part-13Video lesson
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28Conditional and Set Variable Part-1Video lesson
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29Delete Prototyping Using Set Variable Part-2Video lesson
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30Hide and Show Using Boolean Part-3Video lesson
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31App Screen Advance Prototyping Part-4Video lesson
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32Advance Prototyping Techniques Part-5Video lesson
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33Advance Prototype Using Button Variants Part-6Video lesson
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34Animated Slider Part-7Video lesson
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35Real Time Typing Keyboard Prototyping Part-8Video lesson
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36Interactive Drop Down Menu Prototyping Part-9Video lesson
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37Interactive Drop Down Menu Prototyping Part-10Video lesson
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38Food Order Mobile App UI/UX : Project - Figma Source FileText lesson
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39Food Order Mobile App UI/UX Project - Live DemoVideo lesson
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40Color Style Guide Making Part - 1Video lesson
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41Typography Style Guide Making Part - 2Video lesson
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42All Possible Icon Setup Part - 3Video lesson
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43Button Design and Its Variant Making Part - 4Video lesson
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44Top Navbar Design Part - 5Video lesson
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45Bottom TabBar Design Part - 6Video lesson
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46Input Field Design Part - 7Video lesson
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47Featured Card Design Part - 8Video lesson
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48Categories Card Design Part - 9Video lesson
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49Popular Card Design for Home Page Part - 10Video lesson
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50PR-Splash Screen Design Project Part - 1Video lesson
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51PR-Login Screen Design Project Part - 2Video lesson
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52PR-Sign Up Screen Design Project Part - 3Video lesson
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53PR-Home Screen Design Project Part - 4Video lesson
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54PR-Home Screen Design Project Part - 5Video lesson
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55PR-Common Frame Setup for Design System Project Part - 6Video lesson
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56PR-Order Screen Design Project Part - 7Video lesson
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57PR-Favorite Screen Design Project Part - 8Video lesson
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58PR-All About Prototyping Project Part - 9Video lesson
