Create a Low Poly Game using Unity, Blender and MagicaVoxel
- Description
- Curriculum
- FAQ
- Reviews
Always wanted to create a cool looking game from scratch but haven’t had the time to wade through tons of tutorials just to get started?
Well this course is definitely for you!
No messing around, no preamble (apart from this text!?), we just get going and get as much done as we can in one hour. You will be surprised how much you can do with the right guidance.
We will use Blender to create terrain, trees and rocks, MagicaVoxel to create our characters and pull them all together using Unity into an awesome looking low poly game that you can call your own, and did I mention that we do all this in one hour?
This course will give you the confidence to kickstart your game development career.
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4Project Creation & Folder SetupVideo lesson
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5Player & Ghost Model Creation in MagicaVoxelVideo lesson
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6Obj and Scale FixesVideo lesson
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7Player Animation in UnityVideo lesson
Please make sure you downloaded the scripts.zip folder (lecture 2), the Animesh.cs script is in this zip file.
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8Click To MoveVideo lesson
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9Terrain Creation in BlenderVideo lesson
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10Terrain Painting in BlenderVideo lesson
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11Terrain Navmesh BakingVideo lesson
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12Enemy AI in UnityVideo lesson
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13Basic User InterfaceVideo lesson
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14Camera FollowVideo lesson
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15Tree Model Creation in BlenderVideo lesson
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16Rock Model Creation in BlenderVideo lesson
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17Tree & Rock Placement and Navmesh BakingVideo lesson
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18Lighting and Post ProcessingVideo lesson
